After Effects Error Code Database
Overview, Troubleshooting and Solutions
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Failed to create mediacore preference paths

July 17th, 2010

Message text:

After Effects warning: Failed to create mediacore preference paths.

Message interpretation:

The configuration for advanced media file handling using MediaCore could not be written.

Possible causes:

The user permissions on the directories in question are not set correctly or the directories cannot be found because you installed in a different path.

Resolution or workaround:

Make sure to grant the right user privileges for all directories. Information on the location of these directories can be found on this page. A more comprehensive description of recommended procedures before and during installations can be found here and here.

Error parsing properties list

July 15th, 2010

Message text:

After Effects warning: Error parsing properties list.

Message interpretation:

During launch it was impossible to derive useful info from some settings found in your preferences file.

Possible causes:

Either the preferences got damaged in a crash or some settings do not make sense. If you created custom output module and render settings templates it is possible that they are not recognized as valid because they are contrary to the footage interpretation rules or some other settings. Likewise using customized brush settings for paint and a few other things can make the prefs break.

Resolution or workaround:

Delete the preferences file. The location of the directories and files is explained on this page. You can also hold down Ctrl+Alt+Shift while launching the program to enforce creation of a new prefs file with factory default settings.

Unable to create font

May 18th, 2010

Message text:

After Effects warning: Unable to create font.

Message interpretation:

The program was unable to render all characters required to create menu and interface text.

Possible causes:

Similar to error 3 :: 160, this problem may be caused by a mismatch of your system language settings and the language in which the program is run. Additionally, there may be problems with user privileges and file permissions that prevent After Effects from accessing the directories required therefore. These include the system font directory as well as the Adobe font directory shared by all Adobe applications. For Mac OS X (Snow Leopard) in combination with CS5 products, this may be caused by the Verdana font from Microsoft missing because Apple no longer install it by default on this version.

Resolution or workaround:

Set your system language to a different country and region. If all else fails, try English/ US. This is the language in which most programs are being developed before localization to other regions and should work under any circumstances. Also make sure you have the proper user privileges and the file permissions for the font directories are set accordingly.

On occasion, you may try and delete the various instances of the AdobeFnt.lst, which can be found in a number of places, e.g. in C:\Program Files\Common Files\Adobe\Fonts on Windows systems. Deleting these files will force the Adobe Font System to scan all fonts on your system again and rebuild the lists whenever an Adobe application is launched again after the deletion. It will only take a bit longer for one time.

If you are using CS5 on a Mac system where no previous version of Adobe software is installed nor the Verdana font has been installed by another software, download it from Microsoft and add it to your font book.

An unknown Adobe Player Engine error has occurred.

April 20th, 2010

Message text:

After Effects warning: An unknown Adobe Player Engine error has occurred. Scripting will be disabled.

Message interpretation:

The scripting engine was unable to run a script.

Possible causes:

This issue seemed to be related to the use of some invalid characters in a startup script that disabled the engine for safety reasons.

Resolution or workaround:

Not applicable.

Not enough memory to create U_Mem Tracked Object.

January 15th, 2010

Message text:

After Effects error: Not enough memory to create U_Mem Tracked Object.

Message interpretation:

The program could not allocate a specific memory resource.

Possible causes:

Not applicable.

Resolution or workaround:

Not applicable.

Audio conforming failed for the following file <filename>

January 15th, 2010

Message text:

After Effects warning: Audio conforming failed for the following file <filename>

Message interpretation:

A compressed audio file could not be decoded.

Possible causes:

When you import compressed media into After Effects, the program scans it in order to be able to access specific sections quicker. This also happens for audio, which in addition is also often fully decoded to a conventional PCM (WAV/ AIFF file). The resulting files are stored in the Media Cache directory. If this directory is somehow unavailable, locked or damaged, you will get a warning.

Resolution or workaround:

Adjust your preferences to point to a suitable directory for the Media Cache. Make sure you have full access to it and it is intact. Since the files stored therein are persistent, it is necessary to purge the directory from time to time to prevent it from getting full. Because of this heavy use, it is also critical that the directory is defragmented regularly.

Invisible OpenGL Buffer Windows: The procedure entry point (…)

November 1st, 2009

Message text:

After Effects error: Invisible OpenGL Buffer Windows: The procedure entry point [...] could not be located in the dynamic link library SQLite3.dll.

Message interpretation:

An function call could not be executed because a critical system DLL is missing.

Possible causes:

This one remains very much in the dark. SQLite is a specific sub-set and implementation of the SQL database language that in Adobe programs is used to manage install information (caps.db), licensing (pcd.db) and in several other places. However, those uses are very specific and do not resort to a global system DLL but rather local routines installed by Adobe themselves. Therefore the only halfway sensible explanation of the error seems, that another tool installed similar routines, but misconfigured it globally so all of Adobe‘s programs point to it as well, no longer being able to find their own data. More specifically, the user reporting this problem had been updating his iTunes, because it was required to use his iPhone.

Resolution or workaround:

In the given case all attempts to manually manage DLL usage via the Windows Registation Server (regsrv.exe) and the Service Control Manager diud not yield any positive results. Therefore it would seem, a full re-install of the whole computer is the only way to fix the issue.

An error ocurred playing Advanced 3D Plugin

November 1st, 2009

Message text:

After Effects error: An error ocurred playing Advanced 3D Plugin.

Message interpretation:

A 3D function could not be correctly executed.

Possible causes:

The user did not provide any detailed steps, so I can’t offer any explanation.

Resolution or workaround:

Not applicable.

Not enough thread resources

November 1st, 2009

Message text:

After effects warning: Not enough thread resources.

Message interpretation:

The program cannot initiate an operation due to insufficient processing resources.

Possible causes:

This error may occur, if a plug-in requests more threads than are currently available. If other multithreaded operations are already running inside the same address space, they may mutually block each other, resulting in failure of this processing step. This will force the plug-in back into single-threaded mode, so calculations take longer, but can be executed with less resource usage.

Resolution or workaround:

This is an internal issue in the code that cannot be influenced. At best, you can try to not use conflicting effects and features.

Unable to map buffer into application memory.

September 2nd, 2009

Message text:

After Effects warning: Unable to map buffer into application memory.

Message interpretation:

A specific buffer could not be loaded into the memory utilized and controlled by the main program.

Possible causes:

Not applicable.

Resolution or workaround:

Not applicable.